Today I managed to finally get a video uploaded onto Youtube. It shows the progress that I’ve made over the past two weeks.
Aside from all of the core changes to the engine (It’s a lot more optimised and organised now), I’ve implemented a new sky shader, a very simple terrain generator and the ability to dig/build on the terrain.
There’s still a LOT of work to do, but make sure you check out the video, subscribe, and follow my progress on the blog – I’ll be implementing more and more exciting things into the engine each week!
- Luke
